By Sandy Petersen, Lynn Willis
Name OF CTHULHU is Chaosium's vintage roleplaying video game of Lovecraftian horror within which usual everyone is faced by way of the terrifying and alien forces of the Cthulhu Mythos. name OF CTHULHU makes use of Chaosium's simple Roleplaying process, effortless to benefit and speedy to play. This bestseller has received dozens of game-industry awards and is a member of the Academy of event online game layout corridor of popularity. In 2001 name OF CTHULHU celebrated its twentieth anniversary. In 2003 name OF CTHULHU used to be voted the number 1 Gothic/Horror RPG of all time by way of the Gaming Report.com group. name OF CTHULHU is well-supported through an ever-growing line of top quality video game supplementations. this can be the softcover sixth variation of this vintage horror online game, thoroughly suitable with all of prior variants and vitamins for name OF CTHULHU. it is a entire roleplaying online game in a single quantity. All you must play is that this ebook, a few cube, mind's eye, and your pals.
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Additional resources for Call of Cthulhu: Horror Roleplaying in the Worlds of H. P. Lovecraft (6th Edition)
Hit -foiNts AVERAGE OF CON AND SIZ AI! physical beings have hit points. Figure hit points by adding CON plus SIZ, and dividing the total by two. Round up any frac- imum. Should POW increase, magic points would begin a pro rata increase immediately. tion. When an investigator is injured or wounded, use a pencil to mark off the number of hit points lost on the hit point section of the investigator sheet Always apply the hit point loss before any loss to CON. Lost hit points return naturally at the rate of ID3 hit points per game week.
Round up any frac- imum. Should POW increase, magic points would begin a pro rata increase immediately. tion. When an investigator is injured or wounded, use a pencil to mark off the number of hit points lost on the hit point section of the investigator sheet Always apply the hit point loss before any loss to CON. Lost hit points return naturally at the rate of ID3 hit points per game week. The First Aid or Medicine skills can immediately restore iD3 hit points as emergency treatment. til : • When hit points reach two or less, characters go unconscious, and no longer influence the game.
MAXIMUM EQUALS POW Investigator magic points equal investigator POw. Magic points might be spent casting spells or fighting off malign influences. Magic points naturally regenerate: all can return in 24 hours. Prorate the return of partial losses. :f,Q~t" is wh""" th' Should an investigator's magic points reach zero, he or she is emotionally drained. and faints until one magic point regenerates. Should POW d«rease, magic points would not diminish until spenl, whereupon they would return only to the new max- finds ,nr,,- pl,y" taining or evocative.